Welcome to STEM 2A

Euclidean Scratch Program

This program showcases our learning of programming through scratch. Here we guide the “sprite’ (the character displayed on the screen) to create a scenery using our knowledge of creating shapes such as a circles, rectangles, or lines. For me, I created a scene on the coast line of a beach.

Euclidean vs. Non-Euclidean Geometries

This program showcases our learning of programming through scratch. Here we guide the “sprite’ (the character displayed on the screen) to create a scenery using our knowledge of creating shapes such as a circles, rectangles, or lines. For me, I created a scene on the coast line of a beach.

Medical Applications of 3D Printing Presentation

This was the final project of the course where I had to apply the concepts of the geometries through 3-D printing in a way that could solve an on-going problem. My partner and I created a knee-brace that was both cost-effective and supportive which would help solve the problems for those athletes who can’t afford all the expenses that come with a knee injury.